I am not that good at scripting, especially when tracking down errors . That is why I want to ask you for help
here is a bit of the code:
game.Players.PlayerAdded:connect(function(Player) Player.CharacterAdded:connect(function(Character) repeat wait() until Character.Humanoid local Humanoid = Character:WaitForChild("Humanoid") Humanoid.Died:Connect(function() Player:LoadCharacter() repeat wait() until Character.Humanoid wait(2) local hum = Character:WaitForChild("Humanoid") if Player.TeamColor == BrickColor.new("Bright blue") then Character:WaitForChild("Humanoid"):EquipTool(Player.Backpack:WaitForChild("M4A1-S")) elseif Player.TeamColor == BrickColor.new("Bright yellow") then Character:WaitForChild("Humanoid"):EquipTool(Player.Backpack:WaitForChild("AK47")) end end) end) end)
I tried multiple ways of fixing it but I always end with the same results:
UnequipTools can only be called on a Humanoid with a corresponding Player object.
It's been annoying me. I will be glad if you are able to help me out a bit.
I had the same problem as well for a long time! But for some reason you can't use a variable to equip the tool!
Try this:
game.Players.PlayerAdded:connect(function(Player) Player.CharacterAdded:connect(function(Character) repeat wait() until Character.Humanoid local Humanoid = Character:WaitForChild("Humanoid") Humanoid.Died:Connect(function() Player:LoadCharacter() repeat wait() until Character.Humanoid wait(2) local hum = Character:WaitForChild("Humanoid") if Player.TeamColor == BrickColor.new("Bright blue") then game.Players.LocalPlayer.Character:WaitForChild("Humanoid"):EquipTool(Player.Backpack:WaitForChild("M4A1-S")) elseif Player.TeamColor == BrickColor.new("Bright yellow") then game.Players.LocalPlayer.Character:WaitForChild("Humanoid"):EquipTool(Player.Backpack:WaitForChild("AK47")) end end) end) end)