I've been working on a script that interacts with the child 'RootJoint' of HumanoidRootPart but it doesn't exist if I play through the studio or through Roblox Play. The only time it is available/even exists is if I run it through the local server test ("TEST" tab then starting a session with a local server under "Clients and Servers"). I've been trying to figure it out but honestly it doesn't make any sense to me.
character=player.Character char.character=character character.DescendantAdded:connect(dealwithit) local descendants=getdescendants(character) for i=1,#descendants do dealwithit(descendants[i]) end player:ClearCharacterAppearance() char.distance=0 nextstep=0 char.velocity=nv char.speed=0 velocityspring.t=nv velocityspring.p=nv speedspring.t=0 speedspring.p=0 humanoid=wfc(character,"Humanoid");char.humanoid=humanoid rootpart=wfc(character,"HumanoidRootPart");char.rootpart=rootpart rootjoint=wfc(rootpart,"RootJoint")
When running the code (through anything other than the local server/client) I get the warning in the output "Infinite yield possible on 'Workspace.LiquidStudios.HumanoidRootPart:WaitForChild("RootJoint")'
I would list what I've done to try to fix the problem but I can't think of anything that would be causing this but I have been searching for the past day but haven't had any luck.