Helloo scriptinghelpers community, I have a tool in roblox where if you click it plays an animation.
It plays the animation fine, but when the animation ends, it removes the walking animation from the player. What I mean is that, the animation plays, the players arms and legs don't move though.
what happens --> http://youtu.be/INrot_biO4w
If anyone can help, that'd be great!
(This is the script, its a local script)
local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:wait() local Humanoid = character:WaitForChild("Humanoid") local PlayAnim = script.Parent:WaitForChild("PlayAnim") local tool = script.Parent tool.Equipped:connect(function(mouse) mouse.Button1Down:connect(function() local anim = Humanoid:LoadAnimation(PlayAnim) anim:Play() end) end)
This has to do with your animation's Priority setting. Here is the order:
[from wiki]
Core (lowest priority)
Idle
Movement
Action (highest priority)
Set your Animation's Priority under the Edit
tab. Make it closer to the higher priority settings in order to override the walking animation.