--Variables--
local plr = game:GetService('Players')
local sg = game:GetService('StarterGui')
--Functions--
function message(text,color)
sg:SetCore("ChatMakeSystemMessage", {
Text = text or error("Text is nil"),
Color = color or Color3.fromRGB(225,225,225),
Font = Enum.Font.SourceSans,
FontSize = Enum.FontSize.Size24,
})
end
function lookForPlayers()
while true do wait()
local playerCount = script.Parent:WaitForChild("playerCounter").existingPlayers.Value
if playerCount >= 2 then
print("There is enough players!")
break
else
print("Not enough players!")
end
end
end
--Main--
lookForPlayers()
wait()
message("The round is about to start!", Color3.fromRGB(0,225,0)) -- Wont write the message in the server chat
Why cant this message appear after the game found 2 players?
1 answer
Have you tried print debugging? Perhaps playerCount isn't updating properly. Somehow the loop is becoming endless.
Reguardless, you can use the GetPlayers function of Players to return a table that consists of all the current players in game. Use the # operator on this table to return the number of entries; i.e, the number of players.
And here is a cleaner way to go about waiting with the while loop:
function lookForPlayers()
local plrs = #game.Players:GetPlayers() --Initially recieve player amount
--Establish loop and conditions for iteration
while plrs < 2 and wait() do
print("Not enough players");
plrs = #game.Players:GetPlayers() --Update val
end
print("There is enough players!");
end
3 comments
And since this is on the client if you wanted you could wait even faster with http://wiki.roblox.com/index.php?title=API:Class/RunService/RenderStepped and http://wiki.roblox.com/index.php?title=RBXScriptSignal#Wait
You should use .PlayerAdded and .PlayerRemoving, so you check the amount less amount of times.
dis guy knows about optimization :3
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
The player counter script works and it recognizes that there is two players in the game, but it wont write the message in the chat after enough players has joined the server