So i am making a space game and when my rocket reached a certain point its a invis brick that is supposed to TP you to another planet, but when my rocket reaches it and i touch it kills me. The Script:
script.Parent.Touched:connect(function(p)
p.Parent.UpperTorso.Position = Vector3.new(-190.25, 2343.153, 5008.75)
end)
and my rocket code:
script.Parent.ClickDetector.MouseClick:connect(function()
script.Parent.Parent.particle.Smoke.Enabled = true
script.Parent.Parent.particle.Fire.Enabled = true
script.Parent.Parent.Fire.BodyForce.Force = Vector3.new(0, 950000, 0)
script.Sound:Play()
end)
