Hi, I'm working on a game where you answer questions to see if you're a pro or a noob, and my idea is if you choose pro, you get to do fun stuff to the noobs. If you're a noob, however, you get to try to avoid the pro's attacks.
COMMUNITY QUESTION
How do I make a button cause an explosion somewhere else upon clicking?
1 answer
Consider this:
--//Variables\\--
local clickDetector = script.Parent --//Where the clickDetector is
local part = workspace.Part --//Where the part with the explosion will be
--//Handling\\--
clickDetector.MouseClick:Connect(function()
--//Create new explosion, don't set parent yet.
local newExplo = Instance.new("Explosion")
--//Change the newExplo properties however you want
newExplo.Position = part.Position --//Thanks to CootKitty for the reminder
newExplo.Parent = part --//Finally set the parent at the end
end)
1 comment
5
You have to set the position of the Explosion, the position doesn't get set when you parent the explosion.
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1 comment
Btw, try explaining what your issue/problem is and not what the game is about. :)