what's wrong with my script??
function Died()
local tag = script.Parent.Human:FindFirstChild("creator")
if tag ~= nil then
if tag.Value ~= nil then
local p = game.Players:GetPlayerFromCharacter(tag.Value)
if p~= nil then
p.Character.Humanoid.Torso.CFrame = script.Parent.Parent.Stages.stage1.CFrame
end
end
end
end
script.Parent.Human.Died:Connect(Died)

2 comments
The problem is is that your not indenting correctly.
"if tag ~= nil then if tag.Value ~= nil then" yay redundant code