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COMMUNITY QUESTION

How to anchor an NPC so that you can't move it around?

Hello,

I was wondering what the best way to anchor an NPC so that it can't be moved around. I am having zombies walk around but I don't want players to push it around. It play's an animation so I don't want to use a weld. Would the use body velocity to the trick?

Thanks.

Anthony

1 comment

0

This seems a bit off-topic to me, and I don't fully understand your question.

1 answer

What you mean is that the HumanoidRootPart must be anchored ? No need for scripts here, go to the Model of your zombie, find HumanoidRootPart (in case there is no HumanoidRootPart, find Torso) and anchor it !

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