Alright so;
I have coded Commands inside a Module Script, which I can run using the require function. How can I make my code auto-update so I do not have to create new models each time I update the script??
Is there any way to update the model??
Alright so;
I have coded Commands inside a Module Script, which I can run using the require function. How can I make my code auto-update so I do not have to create new models each time I update the script??
Is there any way to update the model??
Overwrite the old module with updated code. Then, when it's required, it will download the new version from the same asset.
How do I save it though?
This discussion is preserved as it was. New answers, comments, and votes are closed.
1 comment
If only you uses the module then I would use http://wiki.roblox.com/index.php?title=Linked_script if others use the module then use http://wiki.roblox.com/index.php?title=Private_module