So I'm making an RPG game and I have a pickax that hurts only the humanoid called: "IronMine." But, I want it to also hurt "SteelMine." I've tried changing many things within the sword script of the tool... but I just can't seem to fix it. Help? Lol
This is the line in the sword script that I'm trying to fix:
local humanoid = hit.Parent:findFirstChild ("IronMine")

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local humanoid = hit.Parent:findFirstChild ("IronMine")