on the first line, it is supposed to be like this
game.Players.PlayerAdded:connect(function(player)
I missed out the s in Players XD, I don't mind people borrowing this script and feel free to give credit :D
game.Playes.PlayerAdded:connect(function(player)
local leaderstats = Instance.new("BoolValue",player) -- Creating the leaderstats
leaderstats.Name = "leaderstats"
local Level = Instance.new("IntValue",leaderstats) -- Making a Value called Level
Level.Value = 1
Level.Name = "Level"
local XP = Instance.new("IntValue",leaderstats) -- Making a Value called XP
XP.Value = 0
XP.Name = "XP"
end)
XP.Changed(connect(function()
if XP.Value => Level.Value*15 then -- Everytime your level is increased, it would be harder to level up
Level.Value = Level.Value + 1 -- It adds 1 to your level
XP.Value = 0 -- It resets your XP
