its supposed to send my discord a message when this remote is fired
Send = game.ReplicatedStorage:WaitForChild("Send_Message")
Send.OnServerEvent:connect(function(player, Send_Message)
local DataToSend = {
['Username'] = player.Name ,
['Content'] = Send_Message
}
local WebHook = "<insert discord webhook>"
local Data= game:GetService("HttpService"):JSONEncode(DataToSend)
game:GetService("HttpService"):PostAsync(WebHook, Data)
end)
please help

2 comments
http://lmgtfy.com/?q=what+is+a+400+error
Did you enable HTTP requests?