Hello, I am trying to make a semi-simple sound group script, to where when a player hits a certain brick, then sound starts to play.
In this script you will also see things for a gui moving in to tell them they have entered the town, just ignore that stuff.
Here is the script...
local TestTown = 130872377
local Wilderness = 138141118
local Sound = script.Parent
local replicatedStorage = game:GetService("ReplicatedStorage")
local remote = replicatedStorage:WaitForChild("Remote")
for i,v in pairs(game.Workspace:GetChildren("TestTownRegion")) do
v.Touched:connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
local playerGui = game.Players[hit.Parent.Name]:WaitForChild("PlayerGui")
local gameGui = playerGui:WaitForChild("DeadAhead")
local values = playerGui:WaitForChild("Values")
local navAspect = gameGui:WaitForChild("Navigation")
local welcome = navAspect:WaitForChild("Welcome")
local townName = welcome:WaitForChild("Town")
local getTown = remote:WaitForChild("GetCurrentTown")
local currentTown = getTown:InvokeServer()
print("Copied Over Town!")
local currentPlayerTown = values:WaitForChild("CurrentTown")
Sound.SoundId = "rbxassetid://"..TestTown
Sound.Volume = 1
Sound:Play()
townName.Text = currentPlayerTown.Value
welcome:TweenPosition(UDim2.new(0.5, -125, 0.8, 0), "In", "Quint", 1.5)
wait(2)
welcome:TweenPosition(UDim2.new(0.5, -125, -1, 0), "Out", "Quint", 1.5)
end
end)
v.TouchEnded:connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
Sound.SoundId = "rbxassetid://"..Wilderness
Sound.Volume = 1
Sound:Play()
end
end)
end
And I get the error: "Touched is not a valid member of camera | Line 9" however I NEVER had the camera defined anywhere. Any help?
