Right now I am using a mesh as a gun. I have raycasting, kills and wo's working, animations (kind of), working ammo count, FE, and reload but i have some problems, i am not having trouble with any code but im just not sure how i can make it
- How do i move particle emitters? I have a particle emitter on my gun that emits smoke but i dont know how to move it forward right now i've just been using a brick near the barrel of the gun for the particle emitter
- How do i make the camera move smoothly and zoom in for ADS (aim down sights)?
- How do i transition from animations smoothly? i have an equip animation that loops your arms into the gun carrying position but when you do the reload animation you kind of twitch because the arm position does not match up perfect, i have tried to copy the keyframe and paste it in a different animation but it doesnt work
also if you have any tips for animating, moving the camera or particle emitters please include them
