I'm trying to save a rig's data so later in the game i can give the body to the player's character so it'll work as character customization. I'm using datastore and I got this error when executing the script:

local DDS = game:GetService("DataStoreService")
local CharInfo = DDS:GetDataStore("CharInfo")

game.Players.PlayerAdded:Connect(function(player)
	local BodyColors = Instance.new("BrickColorValue",player) -- Get this info off workspace.Character
	BodyColors.Name = "BodyColors"
	local PrimaryHair = Instance.new("IntValue",player) -- Save the meshID
	PrimaryHair.Name = "PrimaryHair"
	local PriColorHair = Instance.new("BoolValue",player) -- PrimaryHair Color
	PriColorHair.Name = "PriColorHair"
	local PriNeon = Instance.new("BoolValue",player) -- PrimaryHair is neon
	PriNeon.Name = "PriNeon"
	local SecondaryHair = Instance.new("IntValue",player) -- Save the meshID
	SecondaryHair.Name = "SecondaryHair"
	local SecColorHair = Instance.new("BoolValue",player) -- SecondaryHair Color
	SecColorHair.Name = "SecColorHair"
	local SecNeon = Instance.new("BoolValue",player) -- SecondaryHair is neon
	SecNeon.Name = "SecNeon"
	local Gender = Instance.new("BoolValue",player) -- false is female, true is male
	Gender.Name = "Gender"
	local Trait = Instance.new("IntValue",player) -- Traits for char
	Trait.Name = "Trait"
	
	local id = player.UserId
	local Data = CharInfo:GetAsync(id)
	if Data then
		BodyColors.Value = Data[1]
		PrimaryHair.Value = Data[2]
		PriColorHair.Value = Data[6]
		PriNeon.Value = Data[7]
		SecondaryHair.Value = Data[3]
		SecColorHair.Value = Data[8]
		SecNeon.Value = Data[9]
		Gender.Value = Data[4]
		Trait.Value = Data[5] else
		local NewData = {BodyColors.Value,PrimaryHair.Value,SecondaryHair.Value,Gender.Value,Trait.Value,PriColorHair.Value,PriNeon.Value,SecColorHair.Value,SecNeon.Value}
		CharInfo:SetAsync(id,NewData)
	end	
end)

When I play it, it errors: "Cannot store Array in DataStore" which I'm assuming means that it can't store tables in datastore.

3 comments

0

it can store tables.

0

Why not just store a JSON table, it makes this error go away, and have it working.