I've copied the Roblox Wiki script on pathfinding, but the AI always look in the same direction. This means that sometimes they moonwalk, which isn't at all what I want. Does anyone know how I could fix this?
COMMUNITY QUESTION
Why won't my AI change direction when they walk with :MoveTo()?
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Did your Humanoid have AutoRotate enabled? It should be enabled.
It does, and the humanoid does rotate. But only a little
Is it possible that there's a force (BodyGyro?) preventing it from rotating?