Hello, I'm trying to shrink my friend, but it gives me some pretty odd results. When shrunk, her parts move but are not attached, then it teleports her off the edge of the map.
if player.Name == "PNGjpg" then
for index, part in pairs(player.Character:GetChildren()) do
if part.ClassName == "Part" then
part.Size = part.Size/10
elseif part.ClassName == "Accessory" then
part.Handle.Size = part.Handle.Size/10
end
end
end

1 comment
Theres something located in humanoid called size that will change the whole size lol