So i cloned a script inside a local script using the same local script that is inside the player not the character then after i cloned it i disabled the clone and the clone is not running at all inside the game but when i test solo it works? please help, THANKS

Edit:

So there is a Local Script with a script inside of it. Then i want to clone the script inside the local script and put the clone inside the workspace, but when i do that, the clone script does not run. But it is in the workspace and is not disabled. I want filtering enabled on in case the game is hacked. so is there any way for me to keep it on and just change the way i am doing this

LocalScript inside gui:

local s = script.Script:Clone()
	s.Parent = game.Workspace
	s.Disabled = false[](http://)

Script:

print("Runs") -- this is to make sure it works but it doesn't work
local Player = game.Players:FindFirstChild(script.Parent.Value.Value)
Player.PlayerGui.MurderScreen.Enabled = false 

10 comments

0

hiimgoodpack explodes.

0

Can you be more specific? Your talking giberish...

0

What about the browser showing you the guidelines? Does that work?

0

it says nothing is wrong

0

Please fix your grammar.

0

Where is the local script?

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Also, please show us your script. I can't give an answer without physically seeing what you did.

0

Show us the damn script.

0

ok and the local script is inside a playergui

0

Is FilteringEnabled On?