So i cloned a script inside a local script using the same local script that is inside the player not the character then after i cloned it i disabled the clone and the clone is not running at all inside the game but when i test solo it works? please help, THANKS
Edit:
So there is a Local Script with a script inside of it. Then i want to clone the script inside the local script and put the clone inside the workspace, but when i do that, the clone script does not run. But it is in the workspace and is not disabled. I want filtering enabled on in case the game is hacked. so is there any way for me to keep it on and just change the way i am doing this
LocalScript inside gui:
local s = script.Script:Clone()
s.Parent = game.Workspace
s.Disabled = false[](http://)
Script:
print("Runs") -- this is to make sure it works but it doesn't work
local Player = game.Players:FindFirstChild(script.Parent.Value.Value)
Player.PlayerGui.MurderScreen.Enabled = false

10 comments
hiimgoodpack explodes.
Can you be more specific? Your talking giberish...
What about the browser showing you the guidelines? Does that work?
it says nothing is wrong
Please fix your grammar.
Where is the local script?
Also, please show us your script. I can't give an answer without physically seeing what you did.
Show us the damn script.
ok and the local script is inside a playergui
Is FilteringEnabled On?