I had previously asked this question on roblox forums and could not find any information so I direct my question to all you fellow developers out there, after spending roughly a year programming as a hobby I have come to the conclusion that I need better structure for how I layout my games. If anyone can direct me to some material with information as to different ways other developers have taken an approach to this. To be clear, I am not talking about DataStore, I am well aware how to use that.
A better example of how to show this is how I set up my own game structure keeping in mind that these are all folders containing different objects in each of them:
Workspace
>Core
>gameScripts
>Script1
>Script2
>gameAssets
>gunModel
>remoteFunctions
>remoteFunction1
>playerData
>Trewier
>Value1
>Value2
I'm not sure if there is a more efficient way as to how this all should be done, or if this should work as well as anything else out there. Any and all help is appreciated, thank you for your time.
-Trewier

1 comment
Great job explaining everything, this certainly will end up helping me organize my projects more efficiently.