I have a for i loop for size and a for i loop for transparency which are suppose to happen at the same time but instead it does size first then transparency.
Run = game:GetService('RunService')
for i = 1,20,.1 do
Run.Stepped:wait()
part.Size = Vector3.new(i,i,i)
end
for i = 0,1,.1 do
Run.Stepped:wait()
part.Transparency = i
end
