basically im trying to make a script where if you press Q it spawns a "ki blast" sort of thing if you've seen dbz. but i'm trying to get it to spawn next to the right hand so it's not too tall and it can't hit anything.
Player = game.Players.LocalPlayer
Mouse = Player:GetMouse()
Mouse.KeyDown:connect(function(key)
key = key:lower()
if key == "q" then
local x = Instance.new("Part")
x.Shape = "Ball"
x.Material = "Neon"
x.BrickColor = BrickColor.new("Toothpaste")
x.TopSurface = "Smooth"
x.BottomSurface = "Smooth"
x.CanCollide = false
x.Anchored = false
x.CFrame = Player.Character.Torso.CFrame * CFrame.new(0,3,-5)
local v = Instance.new("BodyVelocity", x)
v.velocity = Player.Character.Head.CFrame.lookVector * 60
v.maxForce = Vector3.new(math.huge, math.huge, math.huge)
x.Parent = workspace
for i=1, 10 do
x.Transparency = x.Transparency + 0.1
wait(0.05)
end
x:Destroy()
end
end)

4 comments
Read my bio.
idk what you mean, i did. anyways, i fixed the issue by changing the CFrame.new(x y z) in line14
hahahaha hiimgoodpack. I still see you say that every once in a while. Hahahahaha!
YES HE DIDNT INDENT