I have an animation and i want it to do damage what i need to do?
local plr = game.Players.LocalPlayer
local UIS = game:GetService("UserInputService")
UIS.InputBegan:connect(function(key, GPE)
if key.KeyCode == Enum.KeyCode.F and not GPE then
local anim1 = plr.Character.Humanoid:LoadAnimation(script.Animation1)
local anim2 = plr.Character.Humanoid:LoadAnimation(script.Animation2)
local anim3 = plr.Character.Humanoid:LoadAnimation(script.Animation3)
anim1:Play()
wait(0.5)
anim1:Stop()
anim2:Play()
wait(0.5)
anim2:Stop()
anim3:Play()
wait(0.5)
anim3:Stop()
end
end)

1 comment
Please do not repost your question.