I cant understand what it is telling me to do but here is the script
for _,v in pairs(game.Players:GetChildren()) do local char = v.Character if char then local humanoid = char:WaitForChild("Humanoid") local animation = humanoid:LoadAnimation(script.Animation) --change to the animation instance inside the script animation:Play() end end
and here is the text helping me:
Here's how you can accomplish this, first create a script and place an Animation instance inside it. Next let's make a for loop that'll go through each player and run the animation, it's important to make sure your animation has top priority so that it will play over all other animation currently running on that specific humanoid.
I'm not sure what it is telling me to do......
It would be nice if someone could explain it more....

2 comments
No, no, just no. No. Not at all. No. 1. Go to your character in workspace 2. Copy the script called "Animate" 3. Paste it in the "StarterCharacterScripts" 4. Edit the Animation Id's 5. Hope this helped!
but when i press Stop it restarts it....