Data Store has been the toughest lua topic for me. I have tried many times but it has resulted in failure. I have heard that you could use Data Store with Strings and I have considered on creating a system that when you purchase a in-game hat only in a gui in that game it will save as a string and you will be able to have that hat in other games connected to that main one.
Can someone explain on how to use data store? What I can do with it? What can't I do with it? Examples?
Thank you in advance.

1 comment
Have you already tried the wiki? Pretty straightforward to me. http://wiki.roblox.com/index.php?title=DataStore