I have two problems with a part that has a body velocity.
The first problem is the part won't keep straight. If it hits another part in workspace, obviously it will rotate which I'm trying to prevent.
This is a clip of what I mean by it won't keep straight.
I tried putting a script in the part that makes the part have the same Orientation over and over, but it was VERY buggy and didn't work. This is the script I tried.
while wait() do
script.Parent.Orientation = Vector3.new(0,0,0)
end
The second problem I'm having which I'm not sure can be prevented, is with R15 and the part. The problem is the part seems very slippery, which only occurs with R15.

1 comment
Any help would be appreciated!