game.ReplicatedStorage.SendRequest.OnServerEvent:Connect (function(Player,Target,Velocity,Damage)
Target.leaderstats.Damage.Value = Damage
Target.Character.Torso.Velocity = Velocity
Target.leaderstats.LastHit.Value = Player.Name
end)
So, this script has everything working except the velocity part. Yes, the velocity is correct and is being sent to the server. This works on dummys (just rigs) but not players. Is this just something to do with roblox and i have to attempt something different or do i need different code?

3 comments
One thing to say though, in R15 there is not Torso, consider changing Torso to HumanoidRootPart
Also use FindFirstChild or WaitForChild, sometimes those functions actually fix script
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