how do i make when people die they drop all there tools?
also when drop tools i want to be able to pick it up when i click on them or just step on them
thanks for reading not much but small
how do i make when people die they drop all there tools?
also when drop tools i want to be able to pick it up when i click on them or just step on them
thanks for reading not much but small
Put this in a server script service
Make a script.
Code:
game.Players.PlayerAdded:connect(function(Player) -- use the PlayerAdded event to get the Player
Player.CharacterAdded:connect(function(Character) -- use the CharacterAdded event to get the character
local hum = Character:FindFirstChild("Humanoid") -- get the Humanoid
local torso = Character:FindFirstChild("Torso") -- get the torso
hum.Died:connect(function() -- when the Humanoid.Health = 0
for I, tool in pairs(Player.Backpack:GetChildren()) do
tool.Handle.Position = CFrame.new(torso.Position.X + math.random(0, 5), torso.Position.Y + math.random(0,5), torso.Position.Z + math.random(0,5)) -- places them near Players position
tool.Parent = Workspace -- adds the tool to the workspace
end
end)
end)
end)
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1 comment
fixed it btw...