In my game when there are enough players, it teleports them to another game in the universe. I know how to use TeleportService but not CreatePlaceAsync. I looked at the wiki which just confused me since it didn't provide a method on how to use CreatePlaceAsync.
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How would you use CreatePlaceAsync to create games in a universe?
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CreatePlaceAsync(, , )
So "place name" is the game place name. "Template place" is a place ID that the place can use as a template. "Game desc" is the description of the place.
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