I'm trying to make my lerp go in an arch like a parabola to make my throwing effect seem more realistic. Is there any way to do this? Or would it be better to use something else instead of lerp to "throw" something.
Here's my script so far:
game:GetService('RunService').Heartbeat:Connect(function(step)
Handle.CFrame = Handle.CFrame:lerp(Position,step/speed) --basic lerp
end)

1 comment
"lerp"