It works completely in studio but not Online It teleports one player and then the complete Script stops
local replicatedstorage = game:GetService('ReplicatedStorage')
local status = replicatedstorage:WaitForChild('InfoValue')
local mapstorage = game.Workspace:WaitForChild('mapStorage')
while true do
while game.Players.NumPlayers < 1 do
status.Value = 'There needs to be 4 or more players to begin'
repeat wait(2) until game.Players.NumPlayers >= 1
end
for i = 15, 0, -1 do
status.Value = 'Intermission ' .. i
wait(1)
end
_G.gameplayers = {}
for i, v in pairs(game.Players:GetPlayers()) do
if v then
table.insert(_G.gameplayers, v.Name)
end
end
local mapsinserverstorage = game:GetService('ServerStorage'):GetChildren()
local choosemap = mapsinserverstorage[math.random(1, #mapsinserverstorage)]
choosemap:Clone().Parent = mapstorage
status.Value = 'Get ready to get Teleported'
wait(3)
local Chosen = math.random(#_G.gameplayers)
local spawns = choosemap:WaitForChild('Spawns'):GetChildren()
for i, player in pairs(game.Players:GetPlayers()) do
if player and #spawns > 0 then
local torso = player.Character:WaitForChild('Torso')
local allspawns = math.random(1, #spawns)
local randomspawn = spawns[allspawns]
if randomspawn and torso then
table.remove(spawns, allspawns)
torso.CFrame = CFrame.new(randomspawn.Position +
Vector3.new(0,2,0))
if Chosen == i then
local sword = game.ReplicatedStorage.Weapon
local NewSword = sword:Clone()
NewSword.Parent = player.Backpack
player.CameraMode = "LockFirstPerson"
end
end
end
end
local number = game.ReplicatedStorage.Value.Value
for i = 240, 0, -1 do
if i == 0 then
status.Value = 'Times up!'
break
end
wait(1)
if #_G.gameplayers == number then
for i, v in pairs(_G.gameplayers) do
if v ~= nil then
status.Value = v .. 'Is The Winner'
break
end
end
break
else
status.Value = i .. ' secconds remaining'
end
end
mapstorage:ClearAllChildren()
wait(1)
end

1 comment
If you have FE enabled a quick studio test will still run with it off. To test if it works with FE click the start button near the blue test button and it will run everything with FE enabled.