script.Parent.Touched:connect(function(hit)
if hit.Planks and hit.Name == "Log" then
print("lol")
planks = hit.Planks.Value
for i = 1, planks do
print("lol")
part = Instance.new("Part")
part.Position = hit.Postion.Vector3.new()
print("lol")
end
end
end)
Im trying to write a script that when a Log touches the brick it cuts up into the amount specified by a intvalue in the Log named planks. Also. I cannot figure out how to make the brickcolor of the new part the same as the log.

1 comment
print("lol") is just to bug test.