I'm really confused on how to make a script that will disable two of my Teleporters (Ingame teleport, to another area of the same game, not to another place), which are linked. I want to do it so I can make it disabled using a message. But it keeps coming up with errors. I also want to be able to make it enabled again.
This is what I've done so far:
admin = {"MasterPoke99"}
game.Players.PlayerAdded:connect(function(p)
for _,v in pairs(admin) do if p.Name:lower() == v:lower() then p.Chatted:connect(function(m)
m = m:lower()
tele = script.Parent enable = script.Parent.Teleport
if m == "open sft" or "open secret" or "open teles" or "close arena" or "open vote" then wait(1)
tele.Transparency = 1
tele.CanCollide = false
enable.Disabled = true
elseif m == "Self-Training" then
wait(1) tele.Transparency = 0
tele.CanCollide = true
enable.Disabled = false
end end) end end)
Could someone help me make a working one? Doesn't have to be similar to this. Thanks!
