local x = 81.6
local y = -10.1
local z = -52
local Map = game.ServerStorage.Maps
local Maps = game.ServerStorage.Maps:GetChildren()
-- Map selection
local function mapchoice()
local Choose = Maps[math.random(1,#Maps)]
Choose.Name = "ChosenMap"
local placemap = Choose:Clone()
placemap:SetPrimaryPartCFrame(CFrame.new (x, y, z))
placemap.Parent = game.Workspace()
end
wait (Resttime)
mapchoice()
I've been stuck on these lines of code for months.

2 comments
Can you include the context? How are
Mapsandx y zetc defined?ok done