When a the server is started, lets say there's a Part in Workspace and it gets RandomPart(1-3) (picks a random name for it) The RandomPart has a Target that i'm trying to get. But it's random and the targets for each RandomPart are the same. I want to get the target for any RandomPart. It could be any. All I need is that one Target. How would I do this? I tried this but it doesn't work.
Workspace > Part > RandomPart1 > Target
Workspace > Part > RandomPart2 > Target
Workspace > Part > RandomPart3 > Target
for i,v in pairs(game.Workspace.Part:GetChildren()) do
Targetfound = v:FindFirstChild('Target')
end
Targetfound.BrickColor = BrickColor.new('Really red')
