So I'm trying to make a new game Filtering Enabled. But with Filtering Enabled damage scripts that aren't separate in a server script wont work for me, but when I put damage scripts in a server script and clone it, making its parent the fireball, it spawns in the air, and sometimes even other parts to. Why cant I make a damn game...
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Filtering Enabled damaging not working?
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have you learned about remoteevents