I'm basically just trying to make this Rod for my game and I was wondering how I could detect if i clicked on water I tried using Material but it just returns 'Plastic' ..

Tool.Activated:connect(function()
	print(tostring(Mouse.Target.Material)) -- Just in case its nil
end)

1 comment

1

One thing you could do instead of trying to detect water, is put a part in the water and detect if the parts name is "Water".