trying to make a game that people can select a "place" and then go to it and build in it.
is it possible to make the shop gui in the main place and call it from a script or something in the place the user made later?
main place
items folder
items to be put on shop
user created place
pull items from main place (is this possible so i don't have to put each and every item in the places?)
(Although, I am confused on what you are trying to accomplish)
I would guess that you would use a global datastore that other games can access.
(THIS ONLY WORKS IF THE PLACES ARE IN THE SAME GAME)
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I've seen on the wiki for a method that teleports the player to another game and it has a variant teleportdata
which I would assume to be sending data to the other game for the scripts to work on. I am not sure if this is a solution, but give it a try.