This is my script that purchases models in the game, like droppers ... So I would like to place the object in a location such as player Backpack when they buy the object and save it to a Datastore, then when the player rejoins, have the player already have the object so that they do not have to rebuy it ...is that possible to do?
function Purchase(tbl)
local cost = tbl[1]
local tool = tbl[2]
local stats = tbl[3]
stats.Value = stats.Value - cost
Objects[tool.Object.Value].Parent = script.Parent.PurchasedObjects
print (tool.Object.Value)--this is actually the string name of save it will print when you buy it (e.g.,Dropper1, Dropper2...
for i,v in pairs (game.Players:GetPlayers()) do
if tool.Object.Value then --me
script.Parent.PurchasedObjects[tool.Object.Value]:Clone().Parent = v.Backpack --me after finding obejct put in player backpack
print ("clone placed in Backpack")
end
