This is just testing. Everytime I play it says Vector3 Expected got number

self.Update = function(position)
		--Forward
		local Position = Vector3.new(0,0,0)
		self.UpdatePosition = Position;
		
		if self.forward == true then
			Position = Position + self.Forward * Speed
		else
			return;
		end
		--Backwards
		
		if self.backward == true then
			Position = Position - self.Forward * Speed
		else
			return;
		end
		--left
		
		if self.left == true then
			Position = Position + self.Sideways * Speed
		else
			return;
		end
		--Right
		
		if self.right == true then
			Position = (Position - self.Sideways * Speed)
		else
			return;
		end
	end

3 comments

0

We don't know what self.Sideways, self.Forward, or Speed is. Also, you aren't actually doing anything with Position.

0

Also, be careful of distiguishing variables by capitalization, such as "forward" vs "Forward".

0

I think u r a totally different language that is not Lua