Is there a way to reduce this, I have multiple countdowns in my minigame script and some of them don't work, I'm using a very basic script and I'm wondering if there was a way I could manipulate it to prevent crashing/bugging out. It can sometimes freeze the game when the countdowns get to one, here is an example of the one I'm using:
for i = 30,1, -1 do
h.Text = "Intermission:" .. i
end
If you think you can help, or you see an error, please let me know. Thanks!

3 comments
Add a wait(1) after h.Text
Oh, how did I forget that one...Thanks, I guess I just have to pay more attention..
Don't need to add (1) it just makes it longer, just do wait() with nothing in it...