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Can you find out if a player's data was truly lost?

Asked by 6 years ago

I know that when using :GetAsync() with a pcall function that you can see if it failed. But this means that either the player is new or the player lost his/her data. Is there maybe a way to know that there was a error occurring rather then the player being a newbie?

Topic: DataStore

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You could make a load button and a start new button. hiimgoodpack 2009 — 6y
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I don't know... User#18043 95 — 6y

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