what i'm trying to do is, when the client clicks the arrow a bunch of imagebutton turns transparent and different imagebuttons turns visible. and i'm checking if the Dreamy Black Hair is visible which it was when i tested it, but the arrow icon didn't turn transparent!
repeat wait() until game.Players.LocalPlayer.PlayerGui ~= nil
--//GUIs
local HairGui = game.Players.LocalPlayer.PlayerGui:WaitForChild("HairGui")
--//Main
script.Parent.MouseButton1Down:Connect(function()
HairGui["Beautiful Hair for Beautiful People"].Visible = false
HairGui["Black Scene Hair"].Visible = false
HairGui["Black Swoosh Hair"].Visible = false
HairGui["Red and Black"].Visible = false
HairGui.Shaggy.Visible = false
--//Next Row
HairGui["Dreamy Black Hair"].Visible = true
HairGui["Animazing Hair"].Visible = true
HairGui["Roblohunk Hair"].Visible = true
end)
--// Main Issue
if HairGui["Dreamy Black Hair"].Visible == true then
HairGui:WaitForChild("ArrowKey").Visible = false
end
