I'm trying to make a union spin, and it works but it doesn't keep it's original rotation, it resets back to 0,0,0. What can I do to fix that? This is my script so far.
local part = script.Parent a = 0 repeat part.Rotation = Vector3.new( 0, a, 0) wait(.01) a = a+3 until nothing == 1
Instead of setting the Rotation to (0, a, 0) and adding 3 to a
each time, start with the original rotation and add (0, 3, 0) each time.
local part = script.Parent repeat part.Rotation = part.Rotation + Vector3.new( 0, 3, 0) wait(.01) until nothing == 1