I made a script that toggles a run for the character. I want the character to be UNABLE to equip tools while running = true. How can I do this?
✓ ANSWER ACCEPTED
How can I run a function anytime a player equips a tool?
1 answer
✓ Accepted answer
Well the function for equipping tools is: .Equipped:connect(function() And make sure that you change running from a variable to a bool value so the scripts can communicate. Then, put a local script in the tool and write this.
local p = game.Players.LocalPlayer
local pname = p.Name
function equip(equipped)
if --Put location of the running bool value here--.Value == true then
for i, v in pairs(game.Workspace:GetChildren()) do
if pname == v.Name then
script.Parent.Parent = p.Backpack
end
end
script.Parent.Equipped(equip)
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1 comment
how fast would the player be going while running? I am asking so I can make the script.