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How do i detect if an idle animation is playing in a player?

Asked by
oSyM8V3N 429 Moderation Voter
6 years ago

For example im making a game with a regular stance and a combat stance. And if a player is in the combat stance a certain animation will play, and if your not in the combat stance it will do something else.

How would i detect if the idle animation is playing within the character so it can do a certain animation and if not, do something else.

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