I've visited the wiki, and it never comments on how set or save multiple values inside folders.
local DS = game:GetService("DataStoreService"):GetDataStore("ALPHA_MALE")
local Stands = game:GetService("ServerStorage"):WaitForChild("Stands")
game.Players.PlayerAdded:connect (function(players)
local PlayerFolder = Instance.new("Folder", Stands)
PlayerFolder.Name = players.Name
local StandTypes = Instance.new("Folder", PlayerFolder)
StandTypes.Name = "STypes"
local Close_Range = Instance.new("IntValue", StandTypes)
Close_Range.Name = "CR"
local Long_Range = Instance.new("IntValue", StandTypes)
Long_Range.Name = "LR"
local Automatic = Instance.new("IntValue", StandTypes)
Automatic.Name = "Auto"
local Bound = Instance.new("IntValue", StandTypes)
Bound.Name = "Bound"
local Colony = Instance.new("IntValue", StandTypes)
Colony.Name = "Colo"
local Wearable = Instance.new("IntValue", StandTypes)
Wearable.Name = "Wear"
--[[local Uncontrollable = Instance.new("IntValue", StandTypes)
Uncontrollable.Name = "Control"
local Dead = Instance.new("IntValue", StandTypes)
Dead.Name = "Dead"
local Fusion = Instance.new("IntValue", StandTypes)
Fusion.Name = "Fusion"
local Shared = Instance.new("IntValue", StandTypes)
Shared.Name = "Shared"]]
local StandStats = Instance.new("Folder", PlayerFolder)
StandStats.Name = "SStats"
local Power = Instance.new("IntValue", StandStats)
Power.Name = "POW"
local Speed = Instance.new("IntValue", StandStats)
Speed.Name = "SPD"
local Range = Instance.new("IntValue", StandStats)
Range.Name = "RNG"
local Durability = Instance.new("IntValue", StandStats)
Durability.Name = "DUR"
local Precision = Instance.new("IntValue", StandStats)
Precision.Name = "PER"
local Development_Potential = Instance.new("IntValue", StandStats)
Development_Potential.Name = "LER"
end)
Basically, I've inserted two folders inside the player, both of them have multiple values. I need help better understanding on how to Set or Get these values inside the folders!

2 comments
I have a script, that I use if you want
Use a table.