This is exact code, It always worked before...
Object.CFrame = Cframe.fromEulerAnglesXYZ(1,4,6)
This is exact code, It always worked before...
Object.CFrame = Cframe.fromEulerAnglesXYZ(1,4,6)
Object.CFrame = CFrame.fromEulerAnglesXYZ(0,0,0) basically just rotates the brick depending on what your numbers are.
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LOL, I know how it works. It didn't work because I didnt do capital F in CFrame.from
Heh, I noticed that but I figured it was just a typo haha.