I have 2 parts in my game that are supposed to change 2 things.
One is the Blue Part and two is The RedPart.
The Blue part controls the first thing which would be allowing eveyone to (including people who don't have the VIP and/or Water Fighting Area Access Pass.
The Red part controls the second thing which would be the cave that takes you to a ban hammer giver.
The Problem is that nothing's happening when you click any of them.
RedPart
local function onMouseClick(player)
game.Workspace.Stone1:Destroy
game.Workspace.Stone2.CanCollide = true
game.Workspace.Stone2.Transparency = 0
game.Soundscape.Landslide:Play()
end
clickDetector.MouseClick:connect(onMouseClick)
Blue Part
local function onMouseClick(player)
game.Workspace.wfaAccess:Destroy()
game.Workspace.TrueVIPDoor:Destroy()
end
clickDetector.MouseClick:connect(onMouseClick)
Output and Script Analysis are saying nothing about the blue part but Script Analysis is saying that a string is needed in a spot that's a location which the only space is in CanCollide = true Space ^ ^ Space

3 comments
FE is disabled
In the first script, Destroy should be Destroy() as its a method.
Make sure there is a variable named clickDetector