I'm not sure what debounce is. I've seen it in many scripts but I don't understand it.
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What is Debounce?
1 answer
✓ Accepted answer
Debounce is a way to make sure functions, or other things involved in a script, only happen once, or when they are supposed to.
For example, an on Brick Hit script. The script will keep relapsing through, as the player stands on it, so one way to make sure it only fires once is a debounce.
debounce = false
randomlinehere:connect(function (random)
if not debounce then -- aka "if debounce == false then"
debounce = true
-- Script here
end
end)
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