Anyone know of a way to make the head of a character to be non-collidable? Is this possible or is there any way around it?
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Any way to turn cancollide to false for the head?
1 answer
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Unfortunately, it's literally impossible because of the way Humanoids work. The head and torso can never be set to false, even with loops like while true do, while wait() do, and RenderStepped, it'll still be re-enabled. I hoped this helped and if it did please accept my answer.
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aw that is sad news. ;( welp thx anyways
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No problem. I've tried it myself too and sadly it doesn't work.
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3 comments
Yes, just set the cancollide to false when the player spawns
it automaticly turns back to true
use renderstepped